


For Anna, she doesn't exactly need her homework to be a successful professional artist. Homework is still important if you're favoring mental skills, but it's a little less important if you have a specific plan in mind. School is identical for teenagers as it is for Children, even down to the times they have to arrive. If you play many generations, you'll start to see more and more variety as additional and different genes are introduced into a family line. Vivian for example lacks the high cheekbones that Christine has, in general having facial features that more match Freddie.

Some randomization is at play, just like real-life genetics. Anna inherits the wider hips and rounder buttocks that we gave Christine during Create a Sim, while still inheriting a few features from Freddie as well. Now as a teenager, Anna's body even changes based on her parents' shapes. As a Child, Anna's face was altered based on the genes of her parents, but she always had the same body type. More detailed phenotypes also come into play as a teenager. Unlike in previous versions of the franchise, whatever clothes Anna uses as a teenager will be the same outfits she'll have as an adult. She can choose from the full range of clothing, unlike children.

The cosmetic options for Anna grow as well now that she's an adult. Plus, she can slowly start to chip away at her Aspiration, a luxury that Christine did not entirely have time for. She can practice cooking, handiness, and other skills that will be essential once (or if) she moves out. For Anna, she'll already have some practice before the skills are absolutely necessary. We saw her cook her first meal and fix her first appliance as a young adult. When we were Getting Started with Christine National, we had to endure the fact that she had zero Skills of any type. This is where the difference between Generation 1 and Generation 2 Sims really starts to come into play.
